This can provide a lot of gas for effects that freely flip creatures up, like Hauntwoods Shrieker
usually a 38-12 split 10 sources of "card advantage;" I use this term loosely, but mostly looking for card draw or any spell that nets me 2+ nonland cards in hand / directly into play 6 targeted removal split between creature / artifact / enchantment removal 3 board wipes 2 recursion 2 flexible tutors 1 graveyard hate 1 surprise "I Win" card That's always my starting point, which is then tweaked to suit the individual deck's strategy, and further tweaked with playtesting

3 "Oath Embracer 3 "Nadir Servant 2 "Called by the Grave Traps 2 "Dogmatika Punishment 2 "Knight's Demon Armor 2 "Birth of the Knight Emperor Extras 2 "Knight Emperor Regartia 1 "Cyber Slash Harpie Lady 1 "PSY Flame Lord 1 "Draco Berserker of the Tenyi 1 "Borreload Savage Dragon 1 "Red Dragon 1 "Enma Dragon King Red Demon Calamity 1 "Cosmic Blazar Dragon 1 "Titaniklad the Ash Dragon 1 "Elder Entity N'tss 1 "Mudragon of the Swamp 1 "Reprodocus 1 "Selene, Queen of the Master Magicians 1 "Aprousa, Divine Bow of the Call Item ID: 1321371591
X TRAP Target 1 face-up Level 5 or lower monster your opponent controls
Plus, fear of the dark is one of the hardest fears to conquer
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