This white enchantment gains tons of life in Commander unless your opponents are all on combo or control, and tapping creatures gives aggressive decks a window to attack
That's the joy for them: gaining knowledge, applying that knowledge against worthy opponents, adapting, gaining new insights, and evaluating how to change their behavior to do better next time
Cool idea but it doesn't really work as well visually as the others with the attempt to do dark black on dark blue/purple
The harshest criticisms were for many of the Survivors that felt out of place in the set, most of which were loudly alluding to specific 70's/80's horror films
That said, its expensive, slow, and only two colors, so it makes a better in the 99 card than as our commander
I dont hate this as $5, but I feel like its got a poor risk:reward ratio at that price