A 17-page adventure for 4-5 PCs of 14th-level
Drawing upon this erosion of strength
this article contains challenges
for both the end of the war and the fate of the world are tied to the beating of the Aquiline Heart
or devices of complex clockwork artifice beyond the boundaries of modern technology—what unites them is that each hints at fallen kingdoms of days past
Spirits Of Manhattan Format:PDF A 17-page adventure for 4-5There's something strange going on Strap on your Anti Plasm Particle Thrower, grab your Electromagnetic Field Detector, and jump into your Ghostmobile. New York City needs your help! Battle ghostly creeps, phantasmal drakes, shriekers, slime buckets, and terror dogs! Play as a Half Ghost, or take up a career as a demonologist or exorcist! Learn the skills of parapsychology, cryptozoology, and parazoology! And try not to do too much collateral damage