(in this case having your early game plan consist mostly of cycling effects and other cards with high CMC that can affect the game for less mana than they actually cost.) The only difference is that instead of winning the game instantly when you cast Primal Surge, you just die when you cast Belzenlok
This means Frodo will often get to do his job pretty well at least into the mid-game, where your combo kill plan can take over
However, both Lightning Greaves and Swiftfoot Boots are good places to start if youre running a Voltron or equipment deck
The most notable of these is Monastery Mentor, who not only has Prowess it will also spit out a token with Prowess any time you cast a non-creature spell
Going Over the Top Since weve opted into modifying our game plan to ramping into bigger and better spells, Id like to outline a few I think would be advantageous to keep in mind
The first is that it doesnt produce mana, which was a theme on certain lands from Legends