Next week I'll be talking a bit more about designing for the different psychographics (aka Timmy, Johnny and Spike) and evaluation models (Melvin and Vorthos)
With golden light spilling through the tube and the effect of a water-splashed lens, the card gleams with the effect of a vibrant tropical day
With so many triggered abilities looking for creatures, it only makes sense for Family Matters to try to generate as many tokens as possible
Saruman, the White Hand Saruman, the White Hand allows you to cast plenty of noncreature spells without worrying that you dont have enough of a boardstate
Dargo, the Shipwrecker and Keskit, the Flesh Sculptor Truly leaning into my love of sacrificing things, the Dargo and Keskit pair might be the closest I come to building some sort of combo deck
Join me next week when I explain why fourth time's the charm