No one will have any idea what to do when you declare you're attacking for 14
When the creature leaves the battlefield, the cards all go to the same zone, meaning if someone hits it with Leadership Vacuum, youll end up with more than just your commander in the command zone
There's a "cast two spells" (flurry) subtheme with Alisaie Leveilleur & Alphinaud Leveilleur plus Lyse Hext
A respectable three strength solidifies the equation, and even if she only generates one lore per quest, it's hard to complain about a card this strong
Old favorites like Emberheart Challenger and Screaming Nemesis have been joined by Nova Hellkite for a deck that looks to hit hard and fast, but will crumble if the game goes long
In Judgment , Wizards decided that blue should give blue the best "Pacifism effect" in the block, beating Kirtar's Desire and Cagemail for utter efficiency