Chief: I like that Vogar gets really big and then draws you a lot of cards when he dies, but it feels like he doesnt do a whole lot unless he dies
But think of it this way: when you export your deck, you create a new meta, collapse an annoying one, or form an alternative to an existing, solid deck
Even defensive traits like Fear and Angrons own Regeneration benefit, turning his side of the board into a snowballing nightmare
Its weird that a dual land that doesnt enter tapped would take the bottom spot on this list, but that is a horrendous drawback, and Id never recommend that you put these into a deck
Green Green also isn't packing in a ton of new powerful additions to the format, but there are few key ones worth nothing here
Heliod, the Radiant Dawn and Heliod, God of the Sun have some upside, but not the pure strategy-boosting abilities of Heliod, Sun-Crowned