Just like with "Party Crasher" this, to me at least, seems to be the kind of thing Dash usually does (Going in guns blazin' without much thought about the consequences)
The Boilands Plane: Zaegoth Nonbasic lands cant be played or enter the battlefield
Neriv, Heart of the Storm Maximizing Neriv, Heart of the Storm requires keen deckbuilding
Because Eldrazi Displacer flickers things and Thought-Knot Seer makes people draw cards, all you need is a way to generate mana, and youre able to mill someone out

Each LCC precon includes the following: 100 total cards 10 New-to-Magic cards (each deck has 10 distinct new cards) 2 foils: A display commander and an alternate commander A single, 2-card Collector Booster Sample Pack (sealed product only) 1 non-tournament legal, foil-etched display commander 10 Double-sided tokens 1 Life Counter and Deck Box to immediately forget about Ahoy Mateys Commander (1) Creature (34) Siren Stormtamer Spectral Sailor Daring Saboteur Departed Deckhand Dire Fleet Daredevil Enterprising Scallywag Fathom Fleet Captain Francisco, Fowl Marauder Kari Zev, Skyship Raider Timestream Navigator Warkite Marauder Broadside Bombardiers Captain Lannery Storm Corsair Captain Ghost of Ramirez DePietro Malcolm, Keen-Eyed Navigator Storm Fleet Negotiator Admiral Beckett Brass Amphin Mutineer Azure Fleet Admiral Breeches, Brazen Plunderer Captivating Crew Don Andres, the Renegade Gemcutter Buccaneer Hostage Taker Merchant Raiders Pitiless Plunderer Ramirez DePietro, Pillager Skeleton Crew Coercive Recruiter Dire Fleet Ravager Port Razer Zara, Renegade Recruiter Angrath's Marauders Instant (5) Rakdos Charm Chaos Warp Prismari Command Lethal Scheme Evacuation Sorcery (6) Faithless Looting Feed the Swarm Windfall Distant Melody Blood Money Blasphemous Act Enchantment (4) Black Market Connections King Narfi's Betrayal Shared Animosity Bident of Thassa Artifact (13) Sol Ring Wayfarer's Bauble Arcane Signet Dimir Signet Izzet Signet Rakdos Signet Arm-Mounted Anchor Commander's Sphere Herald's Horn Icon of Ancestry The Grim Captain's Locker The Indomitable Vanquisher's Vanner Land (37) Choked Estuary Command Tower Crumbling Necropolis Desolate Lighthouse Evolving Wilds Exotic Orchard Foreboding Ruins Frostboil Snarl Geier Reach Sanitarium Island x6 Mountain x5 Nephalia Drownyard Path of Ancestry Port of Karfell Rogue's Passage Secluded Courtyard Smoldering Marsh Sulfur Falls Sunken Hollow Swamp x4 Terramorphic Expanse Thriving Bluff Thriving Isle Thriving Moor Unclaimed Territory Commander, Theme, and Strategy Arghhh

Its powers expand a lot when you partner this card and can give this buff to blue fliers or giant green creatures