You might not think it would do much, but unfortunately there are problems that arise in Magic design when the legend count is too high
(You don't lose the game due to having 0 or less life or drawing from an empty library Your creatures aren't destroyed due to damage or deathtouch and aren't put into a graveyard due to having 0 or less toughness Your planeswalkers aren't put into a graveyard if they have 0 loyalty You don't put a legendary permanent into a graveyard if you control two with the same name Counters aren't removed from your permanents due to game rules Permanents you control attached or combined illegally remain on the battlefield For complete rules and regulations, see rule 704.)
Option 1: Time of Need ($0.99) One benefit to legendary creatures in Commander is that the legend rule rarely ever comes up thanks to the formats singleton nature
It's also a great tool for tuning existing decks, uncovering potential flaws in your deck that you can improve
March of the Machine Draft and Sealed Data Fans of Limitedthose who play Sealed Deck or Draft eventsenjoy the unique challenge each event offers while getting to add to their collection quickly
You get some cards when you cast Be'lakor, ideally demons, and just by casting demons, youre getting a powerful removal ETB